The Zone Interest Check
THE ZONE: INTEREST CHECK
The Zone RPG, created by Raph D'Amico, is a tabletop storygame of surreal horror, magical realism, mutant weirdness, and collaborative self-destruction. Influences include Annihilation, Stalker, Roadside Picnic, Uzumaki, and the SCP Foundation.
The Zone (DWRP Version) is very much the same thing, except adapted to DWRP format.
How will this play out? You can look at an explanation of the original game here, and you can even play it for free in your browser with other people. I highly recommend it, if you have a group of people and have two to three hours of free time. You can even play it on your own as a journaling game!
This would be a six player game, maximum, and it would be invite only. This would probably run sometime mid/late October to early November. This seems like a small amount of people, but I just want to feel it out and see how it works closely to the original format and work out the kinks of adapting it to a new format. Additionally, due to the easy set-up and shared storytelling roles, this can be played multiple times with different groups.
Ideally, the game would run for two or three weeks maximum. I'm toying with the idea of it being entirely original characters to fit the setting, and I'm interested in hearing feedback about that.
If the game is a success, I'd love for other people to facilitate and run this game, too! (After all, I didn't come up with it.)
The Zone (DWRP Version) is very much the same thing, except adapted to DWRP format.
How will this play out? You can look at an explanation of the original game here, and you can even play it for free in your browser with other people. I highly recommend it, if you have a group of people and have two to three hours of free time. You can even play it on your own as a journaling game!
This would be a six player game, maximum, and it would be invite only. This would probably run sometime mid/late October to early November. This seems like a small amount of people, but I just want to feel it out and see how it works closely to the original format and work out the kinks of adapting it to a new format. Additionally, due to the easy set-up and shared storytelling roles, this can be played multiple times with different groups.
Ideally, the game would run for two or three weeks maximum. I'm toying with the idea of it being entirely original characters to fit the setting, and I'm interested in hearing feedback about that.
If the game is a success, I'd love for other people to facilitate and run this game, too! (After all, I didn't come up with it.)
EXPEDITION 14 BRIEFING
Welcome, volunteers. I know you've all been wondering what The Zone really is, and if the rumors are true. As the 14th expedition, you deserve to know what we know. It's not a lot. But it may help you.
It all started with the anomalies. Locals calling in to talk radio or visiting their doctors with stories of unseasonal weather; impossible objects; half-sightings of unknown creatures; claimed conversations with long dead loved ones. People disappeared. Medical notes describe bodies that started... changing.
We initiated special containment procedures. Performed tests on those who refused to evacuate. Then, as if reacting to our attention, The Boundary appeared and isolated everything and everyone within an area of several square miles. We don’t know if there are still survivors. Or if they're still human.
Since that moment, not a single expedition has returned. All lose contact minutes after leaving visual range. We're going on fragments, rumors, and occasional anomalies that seep beyond The Boundary.
We don’t know what The Zone wants--or if it wants. It seems to be a mirror. It manifests whatever Phobias, Obsessions, and Memories you bring into it. The Zone brings them to life to test you.
There are rumors that The Zone can grant your deepest Wish if it deems you worthy. Sensor readings show something incredibly powerful at its heart. Perhaps the only escape is the The Center itself.
You are the 14th Expedition. You will almost certainly not return. Good hunting. But prepare to die. The Federal Bureau of Coherence, without admitting liability, thanks you for accepting this mission.

no subject
so, in the original game, the zone takes place across ten locations. each location will have one or two scenes/threads--ideally, these shouldn't be very long threads, like the length of a scene in a movie. when it's a director's turn to lead, they'll introduce the location and scene set-up, as well as deciding when it's time to move on--ideally, when the threads reach a conclusion point. so maybe, like, moving onto another location every 2-3 days....
(also, as a note, not every character has to participate in every scene. like a movie, sometimes you want to zoom in on just two guys and whatever is going on in there.)
as for scope of activity, there won't be an activity check because, well, there'd only be like six people and it seems not worth it LMFAO. ideally i'd want people to be reasonably active (3-5 short tags a day?)
lmk if you have any other questions, it's all very nebulous but i'm trying to keep things realistic
no subject